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Goblin King
{1}{R}{R}
Creature -- Goblin
2/2
Other Goblins get +1/+1 and have mountainwalk.

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name expansion rarity artist flavor text original text image
Goblin King Secret Lair Drop rare Mike Uziel "The King" set out to assemble the most kaboomiest goblin team in the land. Other Goblins get +1/+1 and have mountainwalk.
Tenth Edition rare Ron Spears To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . . Other Goblin creatures get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
Ninth Edition rare Ron Spears To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . . Other Goblins get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
Eighth Edition rare Ron Spears To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . . All Goblins get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a Mountain.)
Seventh Edition rare Ron Spears To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok. . . . All Goblins get +1/+1 and have mountainwalk. (They're unblockable as long as defending player controls a mountain.)
Classic Sixth Edition rare Phil Foglio To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok . . . ." All Goblins get +1/+1 and gain mountainwalk. (They're unblockable if defending player controls a mountain.)
Fifth Edition rare Phil Foglio To be king, Numsgil did in Blog, who did in Unkful, who did in Viddle, who did in Loll, who did in Alrok . . . . All Goblins get +1/+1 and gain mountainwalk. (If defending player controls any mountains, these creatures are unblockable.)
Fourth Edition rare Jesper Myrfors To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. All Goblins gain mountainwalk and get +1/+1.
Revised Edition rare Jesper Myrfors To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. All Goblins in play gain mountainwalk and +1/+1 while this card remains in play.
Unlimited Edition rare Jesper Myrfors To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. Goblins in play gain mountainwalk and +1/+1 while this card remains in play.
Limited Edition Beta rare Jesper Myrfors To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. Goblins in play gain mountainwalk and +1/+1 while this card remains in play.
Limited Edition Alpha rare Jesper Myrfors To become king of the Goblins, one must assassinate the previous king. Thus, only the most foolish seek positions of leadership. Goblins in play gain mountainwalk and +1/+1 while this card remains in play.

Abilities (click to find cards with that ability):
Other Goblins get +{n}/+{n} and have {land}walk (1)


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